Early VRML 2.0 Worlds - Motion-Picture Texture Maps (Al Razutis, 1996 - 2000)

'Movieworlds' refers to experimental films featuring motion-picture texture mapping of interactive (touch-click) objects-scenes in VRML space. In these art projects the visitor / viewer can travel in a virtual reality 'drive-in theater' and view movies at will.

Early experiments in virtual reality 'projection screens', capable of being viewed in mono 3D or stereoscopic 3D with two world views running simultaneously, contained 3D texture maps on 3D objects. The systemic limitations of number and length of movies was determined by the Cosmo plug-in and 1997-2001 SGI rendering capabilities. Samples here are presented as legacy worlds continuing the experiment of 'what is cinema, now?'.

While much of cinema in this decade is dominated by VFX and 'pixel counters' ('how HD is HD!?') and 'bean counters' (the 'did you see the newest prequel-sequel-re-quel!?' production houses milking whatever cash-cows are left), experimental artists all over the globe continue to explore future possibilities of cinema (and the arts), and not to be confused with the unimaginative success stories of Hollywood milking '3D').


link to 'Jane Fontana - Virtual Stage'
link to 'Fieldsquare' world
click for entry to MASTER WORLD - UROBOROS VRML 2.0


Legacy VRML Worlds - Avatar Mall:

link to avatar mall

VRML 2.0 worlds are optimized for COSMO PLAYER 2.x, or CORTONA VRML PLUG-IN
which you can download free from the Lipman site below.
For EXTENSIVE VRML / X3D browser RESOURCES / DOWNLOADS on the web, visit: NIST - Robert Lipman site.

For VRML content a JAVA Virtual Machine (VM) must be installed / enabled in your browser

view speech recognition page < Speech Recognition Avatars?             view view mission media environment video < Mission media environment video

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